> For the complete documentation index, see [llms.txt](https://beeton.gitbook.io/introduction/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://beeton.gitbook.io/introduction/overview/gameplay/cells.md).

# Cells

<div align="left"><figure><img src="https://3698015278-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FgaUP9mIa7Wiz0FpHXg5J%2Fuploads%2F9aIZjG45oCB3pK66ObCb%2Fcell.png?alt=media&amp;token=9967dafe-7458-4d46-a4bb-2a25b60ef0fd" alt="" width="125"><figcaption><p>Cell in the app</p></figcaption></figure></div>

Users can buy NFT honey cells, the primary resource for farming $BEET. The first cell is provided for free, and additional cells can be purchased to increase farming speed.

The price is fixed - 1 TON.\
But value is not. Each cell gives you a random number of speed value, from 1 BEET/h to 5 BEET/h.

Once first cell is acquired, game starts the process of jetton farming. Bees will tirelessly collect $BEET from your cells, providing users with a passive income stream.

There are 20 cells on the app screen, but their number is endless. You can buy as many as you want or receive numerous cells from referrals.
